MADNESS is a catalogue of 14 sports management simulators — Gridiron, Volley, Cricket, MMA, Rugby, and 9 more — built on a single Unreal Engine 5.7 backbone. Solo-built, AI-piloted. 372,301 lines of C++ across 1,373 source files. All 14 codebases build clean.
The Kickstarter ships 5 pilot titles at the base goal. The other 9 unlock as stretch goals — included free for backers at the Front Office Pack tier and above. No hand-waving, no vapourware: the codebases already exist and you can see live HTML mockups of the in-game UI today.
Notify-me backers get the Kickstarter URL 12 hours before public, plus first dibs on the 24-hour early-bird tier (capped at 200 units, never re-issued).
Kickstarter is the official launch funnel — that's where you get backer rewards, tier access, beta keys, and physical merch. But if you just want to say "go, build it" and drop a coffee or a steak, the PayPal below goes straight to the founder. Zero rewards in return — pure runway fuel for the solo build.